Files
AstrAI/csrc/kernels/attn_warp_utils.cuh
T
ViperEkura 20041d7aa9 perf: extend MMA decode to arbitrary GQA ratio, add launch bounds, vectorize combine
- Multi-pass MMA: encode pass in grid blockIdx.x, compute q_head0/G in-kernel
- Fixes crash for G>32 (previously block(32,G) exceeded 1024 threads)
- Fixes alloc_split_partials using uninitialized num_splits (MAX_SPLITS=32)
- __launch_bounds__ on all MMA and prefill kernels for better register allocation
- 4x vectorized combine kernel (4 head_dim per thread)
- uint4 vectorized K loads in scalar decode kernels
- cp.async .L2::128B cache hint for K/V tile streaming
- Extract warp_reduce_sum, bf16, MAX_SPLITS to attn_warp_utils.cuh
2026-07-27 00:35:34 +08:00

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#pragma once
#include <cuda_bf16.h>
using bf16 = __nv_bfloat16;
static constexpr int MAX_SPLITS = 32;
__device__ inline float warp_reduce_sum(float val) {
#pragma unroll
for (int offset = 16; offset > 0; offset >>= 1)
val += __shfl_xor_sync(0xFFFFFFFF, val, offset);
return val;
}