AstrAI/csrc/kernels/gqa_decode_attn_mma.cuh

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#pragma once
#include "gqa_common.cuh"
#include "gqa_mma_utils.cuh"
// Tensor-core decode via GQA head-packing with cp.async loads.
//
// Decode has q_len == 1, so S = q @ K^T is a GEMV per head — no tensor-core work
// on its own. But GQA gives us G = q_head / kv_head query heads that all share
// one kv_head. We pack those G heads into the M=16 rows of mma.sync.m16n8k16,
// turning G independent GEMVs into a single GEMM that reuses each loaded K/V tile
// across all G heads (K/V load is the decode bottleneck, so the reuse is the win,
// not the flops). Fragment layout is identical to the prefill mma kernel; the
// only differences are (1) the M rows come from different heads at position 0
// instead of different sequence positions of one head, and (2) causal masking is
// a single scalar bound shared by every row. One warp owns one (batch, kv_head);
// requires G <= 16.
//
// Optimizations:
// - cp.async global→shared for K/V (bypasses registers, cuts instruction count)
// - XOR swizzle (swiz_col): LD=HEAD_DIM, zero waste, no bank conflicts
// - pre-scaled Q: Q scaled during load, softmax skips per-tile multiply
// - single-buffer: keeps smem small for high occupancy
template <int HEAD_DIM, int BC>
__global__ void gqa_decode_attn_mma_kernel(GQAParams p) {
constexpr int BR = 16;
constexpr int KD = HEAD_DIM / 16; // Q/K k-tiles
constexpr int NC8 = BC / 8; // S n-tiles (N=8 each)
constexpr int KT2 = BC / 16; // P k-tiles (K=16 each)
constexpr int DN8 = HEAD_DIM / 8; // O n-tiles (N=8 each)
constexpr int LD = HEAD_DIM; // XOR swizzle handles bank conflicts, zero waste
constexpr int SWIZ_MASK = (HEAD_DIM >= 64) ? 7 : (HEAD_DIM / 8 - 1);
const int lane = threadIdx.x; // single warp
const int gid = lane >> 2; // 0..7 → rows gid, gid+8
const int tid4 = lane & 3;
const int kv_head = blockIdx.x;
const int batch = blockIdx.y;
const int G = p.q_head / p.kv_head;
const int q_head0 = kv_head * G;
extern __shared__ __align__(16) bf16 smem[];
bf16* sK = smem; // [BC][LD]
bf16* sV = sK + BC * LD; // [BC][LD]
bf16* sQ = sV + BC * LD; // [BR][LD]
// ---- stage Q into shared (pre-scaled, swizzled) ----
bf16 scale_bf16 = __float2bfloat16(p.scale);
for (int i = lane; i < BR * HEAD_DIM; i += 32) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
bf16 val = __float2bfloat16(0.0f);
if (r < G) {
int qh = q_head0 + r;
val = p.q[(batch * p.q_head + qh) * HEAD_DIM + d]; // q_len == 1
}
sQ[r * LD + swiz_col(d, r, SWIZ_MASK)] = __hmul(val, scale_bf16);
}
__syncwarp();
// Q resident A-fragments
unsigned Qa[KD][4];
int qrow_l = (lane & 7) + (lane & 8);
int qcol_l = (lane & 16) ? 8 : 0;
#pragma unroll
for (int kt = 0; kt < KD; kt++)
ldmatrix_x4(Qa[kt], &sQ[qrow_l * LD + swiz_col(kt * 16 + qcol_l, qrow_l, SWIZ_MASK)]);
float Oacc[DN8][4];
#pragma unroll
for (int j = 0; j < DN8; j++)
Oacc[j][0] = Oacc[j][1] = Oacc[j][2] = Oacc[j][3] = 0.0f;
float m0 = -FLT_MAX, m1 = -FLT_MAX, l0 = 0.0f, l1 = 0.0f;
const int kv_base = (batch * p.kv_head + kv_head) * p.kv_len * HEAD_DIM;
const int mask_base = batch * p.kv_len;
const int tiles = (p.kv_len + BC - 1) / BC;
const int has_mask = p.use_mask && p.mask;
for (int ti = 0; ti < tiles; ti++) {
int kv0 = ti * BC;
// ---- load K/V tile to shared (cp.async on full tiles) ----
bool full_tile = (kv0 + BC <= p.kv_len);
if (full_tile) {
constexpr int VEC = 8; // 8 bf16 = 16 bytes per cp.async
int total = BC * HEAD_DIM;
#pragma unroll
for (int i = lane * VEC; i < total; i += 32 * VEC) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
int kc = kv0 + r;
cp_async_16(&sK[r * LD + swiz_col(d, r, SWIZ_MASK)],
&p.k[kv_base + kc * HEAD_DIM + d]);
cp_async_16(&sV[r * LD + swiz_col(d, r, SWIZ_MASK)],
&p.v[kv_base + kc * HEAD_DIM + d]);
}
cp_async_commit();
cp_async_wait_all();
} else {
for (int i = lane; i < BC * HEAD_DIM; i += 32) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
int kc = kv0 + r;
bf16 z = __float2bfloat16(0.0f);
sK[r * LD + swiz_col(d, r, SWIZ_MASK)] =
(kc < p.kv_len) ? p.k[kv_base + kc * HEAD_DIM + d] : z;
sV[r * LD + swiz_col(d, r, SWIZ_MASK)] =
(kc < p.kv_len) ? p.v[kv_base + kc * HEAD_DIM + d] : z;
}
}
__syncwarp();
// S = Q @ K^T + online softmax + O += P @ V (shared MMA functions)
float Sacc[NC8][4];
mma_compute_scores<KD, NC8>(Qa, sK, LD, SWIZ_MASK, lane, Sacc);
int maxc = p.is_causal ? min(p.kv_len, p.causal_offset + 1) : p.kv_len;
mma_softmax_tile<NC8, DN8>(kv0, maxc, maxc,
mask_base, p.mask, has_mask,
Sacc, Oacc, m0, m1, l0, l1, lane);
mma_pv_accumulate<DN8, KT2>(Sacc, sV, LD, SWIZ_MASK, lane, Oacc);
__syncwarp(); // sK/sV reused next tile
}
// ---- write output ----
float rl0 = (l0 > 1e-20f) ? (1.0f / l0) : 0.0f;
float rl1 = (l1 > 1e-20f) ? (1.0f / l1) : 0.0f;
#pragma unroll
for (int dn8 = 0; dn8 < DN8; dn8++) {
int d = dn8 * 8 + 2 * tid4;
int r0 = gid, r1 = gid + 8;
if (r0 < G) {
int o_off = (batch * p.q_head + q_head0 + r0) * HEAD_DIM + d;
p.o[o_off] = __float2bfloat16(Oacc[dn8][0] * rl0);
p.o[o_off + 1] = __float2bfloat16(Oacc[dn8][1] * rl0);
}
if (r1 < G) {
int o_off = (batch * p.q_head + q_head0 + r1) * HEAD_DIM + d;
p.o[o_off] = __float2bfloat16(Oacc[dn8][2] * rl1);
p.o[o_off + 1] = __float2bfloat16(Oacc[dn8][3] * rl1);
}
}
}
// ---------------------------------------------------------------------------
// Split-K (FlashDecoding) decode: identical math to the kernel above, but the
// KV sequence is partitioned across gridDim.z blocks so that a decode with only
// batch*kv_head independent tasks can fill all SMs. Each (batch, kv_head, split)
// block computes an UN-normalised partial (Oacc, m, l) over its KV slice; the
// combine kernel below reduces across splits. Fixes the "grid too small"
// bottleneck (0.04 waves/SM → many blocks) for long-context, small-batch decode.
//
// Partial layout (float, contiguous):
// o_part : [batch, q_head, num_splits, HEAD_DIM]
// ml_part: [batch, q_head, num_splits, 2] (m, l)
template <int HEAD_DIM, int BC>
__global__ void gqa_decode_attn_mma_splitk_kernel(GQAParams p,
float* __restrict__ o_part,
float* __restrict__ ml_part,
int num_splits) {
constexpr int BR = 16;
constexpr int KD = HEAD_DIM / 16;
constexpr int NC8 = BC / 8;
constexpr int KT2 = BC / 16;
constexpr int DN8 = HEAD_DIM / 8;
constexpr int LD = HEAD_DIM;
constexpr int SWIZ_MASK = (HEAD_DIM >= 64) ? 7 : (HEAD_DIM / 8 - 1);
const int lane = threadIdx.x;
const int gid = lane >> 2;
const int tid4 = lane & 3;
const int kv_head = blockIdx.x;
const int batch = blockIdx.y;
const int split = blockIdx.z;
const int G = p.q_head / p.kv_head;
const int q_head0 = kv_head * G;
extern __shared__ __align__(16) bf16 smem[];
bf16* sK = smem;
bf16* sV = sK + BC * LD;
bf16* sQ = sV + BC * LD;
bf16 scale_bf16 = __float2bfloat16(p.scale);
for (int i = lane; i < BR * HEAD_DIM; i += 32) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
bf16 val = __float2bfloat16(0.0f);
if (r < G) {
int qh = q_head0 + r;
val = p.q[(batch * p.q_head + qh) * HEAD_DIM + d];
}
sQ[r * LD + swiz_col(d, r, SWIZ_MASK)] = __hmul(val, scale_bf16);
}
__syncwarp();
unsigned Qa[KD][4];
int qrow_l = (lane & 7) + (lane & 8);
int qcol_l = (lane & 16) ? 8 : 0;
#pragma unroll
for (int kt = 0; kt < KD; kt++)
ldmatrix_x4(Qa[kt], &sQ[qrow_l * LD + swiz_col(kt * 16 + qcol_l, qrow_l, SWIZ_MASK)]);
float Oacc[DN8][4];
#pragma unroll
for (int j = 0; j < DN8; j++)
Oacc[j][0] = Oacc[j][1] = Oacc[j][2] = Oacc[j][3] = 0.0f;
float m0 = -FLT_MAX, m1 = -FLT_MAX, l0 = 0.0f, l1 = 0.0f;
const int kv_base = (batch * p.kv_head + kv_head) * p.kv_len * HEAD_DIM;
const int mask_base = batch * p.kv_len;
const int tiles_total = (p.kv_len + BC - 1) / BC;
const int tiles_per_split = (tiles_total + num_splits - 1) / num_splits;
const int ti_begin = split * tiles_per_split;
const int ti_end = min(tiles_total, ti_begin + tiles_per_split);
const int has_mask = p.use_mask && p.mask;
for (int ti = ti_begin; ti < ti_end; ti++) {
int kv0 = ti * BC;
bool full_tile = (kv0 + BC <= p.kv_len);
if (full_tile) {
constexpr int VEC = 8;
int total = BC * HEAD_DIM;
#pragma unroll
for (int i = lane * VEC; i < total; i += 32 * VEC) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
int kc = kv0 + r;
cp_async_16(&sK[r * LD + swiz_col(d, r, SWIZ_MASK)],
&p.k[kv_base + kc * HEAD_DIM + d]);
cp_async_16(&sV[r * LD + swiz_col(d, r, SWIZ_MASK)],
&p.v[kv_base + kc * HEAD_DIM + d]);
}
cp_async_commit();
cp_async_wait_all();
} else {
for (int i = lane; i < BC * HEAD_DIM; i += 32) {
int r = i / HEAD_DIM, d = i % HEAD_DIM;
int kc = kv0 + r;
bf16 z = __float2bfloat16(0.0f);
sK[r * LD + swiz_col(d, r, SWIZ_MASK)] =
(kc < p.kv_len) ? p.k[kv_base + kc * HEAD_DIM + d] : z;
sV[r * LD + swiz_col(d, r, SWIZ_MASK)] =
(kc < p.kv_len) ? p.v[kv_base + kc * HEAD_DIM + d] : z;
}
}
__syncwarp();
float Sacc[NC8][4];
mma_compute_scores<KD, NC8>(Qa, sK, LD, SWIZ_MASK, lane, Sacc);
int maxc = p.is_causal ? min(p.kv_len, p.causal_offset + 1) : p.kv_len;
mma_softmax_tile<NC8, DN8>(kv0, maxc, maxc,
mask_base, p.mask, has_mask,
Sacc, Oacc, m0, m1, l0, l1, lane);
mma_pv_accumulate<DN8, KT2>(Sacc, sV, LD, SWIZ_MASK, lane, Oacc);
__syncwarp();
}
// ---- write UN-normalised partials for this split ----
#pragma unroll
for (int dn8 = 0; dn8 < DN8; dn8++) {
int d = dn8 * 8 + 2 * tid4;
int r0 = gid, r1 = gid + 8;
if (r0 < G) {
int hh = q_head0 + r0;
float* op = o_part + ((size_t)(batch * p.q_head + hh) * num_splits + split) * HEAD_DIM;
op[d] = Oacc[dn8][0];
op[d + 1] = Oacc[dn8][1];
}
if (r1 < G) {
int hh = q_head0 + r1;
float* op = o_part + ((size_t)(batch * p.q_head + hh) * num_splits + split) * HEAD_DIM;
op[d] = Oacc[dn8][2];
op[d + 1] = Oacc[dn8][3];
}
}
if (tid4 == 0) {
int r0 = gid, r1 = gid + 8;
if (r0 < G) {
float* mp = ml_part + ((size_t)(batch * p.q_head + q_head0 + r0) * num_splits + split) * 2;
mp[0] = m0; mp[1] = l0;
}
if (r1 < G) {
float* mp = ml_part + ((size_t)(batch * p.q_head + q_head0 + r1) * num_splits + split) * 2;
mp[0] = m1; mp[1] = l1;
}
}
}
// Reduce split-K partials into the final bf16 output. One block per (batch,
// q_head); each thread owns one head_dim element and folds across all splits
// with a numerically-stable online rescale.
__global__ void gqa_decode_combine_kernel(const float* __restrict__ o_part,
const float* __restrict__ ml_part,
bf16* __restrict__ out,
int num_splits, int head_dim) {
int bh = blockIdx.x; // batch * q_head + head
int d = threadIdx.x;
if (d >= head_dim) return;
const float* mlp = ml_part + (size_t)bh * num_splits * 2;
float mstar = -FLT_MAX;
for (int s = 0; s < num_splits; s++)
mstar = fmaxf(mstar, mlp[s * 2]);
float lstar = 0.0f;
for (int s = 0; s < num_splits; s++) {
float mi = mlp[s * 2];
if (mi > -FLT_MAX) lstar += mlp[s * 2 + 1] * __expf(mi - mstar);
}
const float* op = o_part + (size_t)bh * num_splits * head_dim;
float acc = 0.0f;
for (int s = 0; s < num_splits; s++) {
float mi = mlp[s * 2];
if (mi > -FLT_MAX) acc += op[s * head_dim + d] * __expf(mi - mstar);
}
float inv = (lstar > 1e-20f) ? (1.0f / lstar) : 0.0f;
out[(size_t)bh * head_dim + d] = __float2bfloat16(acc * inv);
}