AstrAI/csrc/kernels/attn_common.h

69 lines
1.7 KiB
C++

#pragma once
template<typename T, typename AT = float>
struct AttentionParams {
int batch;
int q_head;
int kv_head;
int q_len;
int kv_len;
int head_dim;
int use_mask;
int causal_offset; // -1 = non-causal; >=0 = absolute position of first Q token
int num_splits;
float scale;
// Q strides (element offsets for each dim — layout-agnostic)
int q_stride_b, q_stride_h, q_stride_l, q_stride_d;
// KV strides (K and V share the same layout — only base pointers differ)
int kv_stride_b, kv_stride_h, kv_stride_l, kv_stride_d;
// Mask: 2D [batch, kv_len] (mask_q_stride=0) or 3D [batch, q_len, kv_len]
int mask_b_stride; // = kv_len (both 2D and 3D)
int mask_q_stride; // 2D: 0 (all q rows share); 3D: kv_len
const T* __restrict__ q;
const T* __restrict__ k;
const T* __restrict__ v;
const bool* __restrict__ mask;
T* __restrict__ o;
AT* __restrict__ o_part;
AT* __restrict__ ml_part;
};
template<typename T, typename AT = float>
struct PagedAttentionParams {
int batch;
int q_head;
int kv_head;
int q_len;
int kv_len;
int head_dim;
int use_mask;
int causal_offset;
float scale;
int num_splits;
int page_size;
int max_pages;
// Q strides (layout-agnostic)
int q_stride_b, q_stride_h, q_stride_l, q_stride_d;
// Mask strides (2D or 3D)
int mask_b_stride;
int mask_q_stride;
const T* __restrict__ q;
const T* __restrict__ k_cache;
const T* __restrict__ v_cache;
const bool* __restrict__ mask;
const int64_t* __restrict__ page_table;
T* __restrict__ o;
AT* __restrict__ o_part;
AT* __restrict__ ml_part;
};