#pragma once #include #include #include "attn_common.h" #include "attn_mma_utils.cuh" using bf16 = __nv_bfloat16; // Split-K (FlashDecoding) tensor-core decode via GQA head-packing. // // Decode has q_len == 1, so S = q @ K^T is a GEMV per head — no tensor-core work // on its own. But GQA gives us G = q_head / kv_head query heads that all share // one kv_head. We pack those G heads into the M=16 rows of mma.sync.m16n8k16, // turning G independent GEMVs into a single GEMM that reuses each loaded K/V tile // across all G heads (K/V load is the decode bottleneck, so the reuse is the win, // not the flops). The KV sequence is partitioned across gridDim.z blocks so that // a decode with only batch*kv_head independent tasks can fill all SMs. Each // (batch, kv_head, split) block computes an UN-normalised partial (Oacc, m, l) // over its KV slice; the combine kernel below reduces across splits. Fixes the // "grid too small" bottleneck (0.04 waves/SM → many blocks) for long-context, // small-batch decode. // // Partial layout (float, contiguous): // o_part : [batch, q_head, num_splits, HEAD_DIM] // ml_part: [batch, q_head, num_splits, 2] (m, l) // // Optimizations: // - cp.async global→shared for K/V (bypasses registers, cuts instruction count) // - XOR swizzle (swiz_col): LD=HEAD_DIM, zero waste, no bank conflicts // - Q loaded directly from global into mma A-operand registers (no sQ staging, // no prologue syncwarp) — frees shared memory for double-buffering // - Double-buffered KV (STAGES=2): next tile's cp.async overlaps current // tile's MMA compute — hides global load latency / boosts bandwidth // utilization for small-batch (low-occupancy) decode // - Predicated cp.async (cp_async_16_pred) for full AND partial tiles on one // uniform path — eliminates the scalar fallback branch // // Smem footprint (BC=32): STAGES=2 → 2*(sK+sV) = 2*2*32*HEAD_DIM*2 bytes. // D=128: 16 KB (fits 48 KB static cap). D=256: 32 KB (also fits). // STAGES=1 fallback (4/8 KB) for smem-constrained configs. template __global__ void attn_decode_split_kv_mma_kernel(AttentionParams p) { constexpr int BR = 16; constexpr int KD = HEAD_DIM / 16; constexpr int NC8 = BC / 8; constexpr int KT2 = BC / 16; constexpr int DN8 = HEAD_DIM / 8; constexpr int LD = HEAD_DIM; constexpr int SWIZ_MASK = (HEAD_DIM >= 64) ? 7 : (HEAD_DIM / 8 - 1); constexpr int VEC = 8; constexpr int TOTAL = BC * HEAD_DIM; const int lane = threadIdx.x; const int gid = lane >> 2; const int tid4 = lane & 3; const int kv_head = blockIdx.x; const int batch = blockIdx.y; const int split = blockIdx.z; const int G = p.q_head / p.kv_head; const int q_head0 = kv_head * G; // Double-buffered shared memory for K/V (no sQ needed — Q goes direct // from global to registers). __shared__ __align__(16) bf16 sK[STAGES * BC * LD]; __shared__ __align__(16) bf16 sV[STAGES * BC * LD]; // ---- Load Q directly from global into mma A-operand registers ---- // Same layout as prefill: frag[0]/[2] = row gid, frag[1]/[3] = row gid+8 // cols kt*16 + tid4*2 + {0,1} / +{8,9}. pau[0]=cols c,c+1; pau[4]=c+8,c+9. const int q_base = (batch * p.q_head + q_head0) * HEAD_DIM; const int qra = gid; const int qrb = gid + 8; const bool va = qra < G, vb = qrb < G; unsigned Qa[KD][4]; #pragma unroll for (int kt = 0; kt < KD; kt++) { int c = kt * 16 + tid4 * 2; const unsigned* pau = reinterpret_cast( &p.q[q_base + qra * HEAD_DIM + c]); const unsigned* pbu = reinterpret_cast( &p.q[q_base + qrb * HEAD_DIM + c]); Qa[kt][0] = va ? pau[0] : 0u; Qa[kt][1] = vb ? pbu[0] : 0u; Qa[kt][2] = va ? pau[4] : 0u; Qa[kt][3] = vb ? pbu[4] : 0u; } float Oacc[DN8][4]; #pragma unroll for (int j = 0; j < DN8; j++) Oacc[j][0] = Oacc[j][1] = Oacc[j][2] = Oacc[j][3] = 0.0f; float m0 = -FLT_MAX, m1 = -FLT_MAX, l0 = 0.0f, l1 = 0.0f; const int kv_base = (batch * p.kv_head + kv_head) * p.kv_len * HEAD_DIM; const int mask_base = batch * p.kv_len; const int tiles_total = (p.kv_len + BC - 1) / BC; const int tiles_per_split = (tiles_total + p.num_splits - 1) / p.num_splits; const int ti_begin = split * tiles_per_split; const int ti_end = min(tiles_total, ti_begin + tiles_per_split); const int has_mask = p.use_mask && p.mask; // ---- Load tile lambda: predicated cp.async, unified full/partial ---- auto load_tile = [&](int ti, int buf) { int kv0 = ti * BC; bf16* dK = sK + buf * BC * LD; bf16* dV = sV + buf * BC * LD; #pragma unroll for (int i = lane * VEC; i < TOTAL; i += 32 * VEC) { int r = i / HEAD_DIM, d = i % HEAD_DIM; int kc = kv0 + r; bool valid = kc < p.kv_len; int off = r * LD + swiz_col(d, r, SWIZ_MASK); cp_async_16_pred(&dK[off], &p.k[kv_base + kc * HEAD_DIM + d], valid); cp_async_16_pred(&dV[off], &p.v[kv_base + kc * HEAD_DIM + d], valid); } cp_async_commit(); }; // ---- Prologue: issue first tile load ---- if (ti_begin < ti_end) { load_tile(ti_begin, 0); } for (int ti = ti_begin; ti < ti_end; ti++) { constexpr int BUF_MASK = (STAGES > 1) ? (STAGES - 1) : 0; int buf = (ti - ti_begin) & BUF_MASK; // Wait for current tile, then issue next tile's prefetch (overlaps // with this tile's compute). Single syncwarp covers both hazards. // When STAGES==1, no prefetch — load happens at end of prior iter. cp_async_wait_group<0>(); __syncwarp(); if constexpr (STAGES > 1) { if (ti + 1 < ti_end) load_tile(ti + 1, (ti + 1 - ti_begin) & BUF_MASK); } const bf16* bK = sK + buf * BC * LD; const bf16* bV = sV + buf * BC * LD; int kv0 = ti * BC; float Sacc[NC8][4]; mma_compute_scores(Qa, bK, LD, SWIZ_MASK, lane, Sacc); #pragma unroll for (int n8 = 0; n8 < NC8; n8++) Sacc[n8][0] *= p.scale, Sacc[n8][1] *= p.scale, Sacc[n8][2] *= p.scale, Sacc[n8][3] *= p.scale; int maxc = p.is_causal ? min(p.kv_len, p.causal_offset + 1) : p.kv_len; mma_softmax_tile(kv0, maxc, maxc, mask_base, p.mask, has_mask, Sacc, Oacc, m0, m1, l0, l1, lane); mma_pv_accumulate(Sacc, bV, LD, SWIZ_MASK, lane, Oacc); __syncwarp(); if constexpr (STAGES == 1) { if (ti + 1 < ti_end) load_tile(ti + 1, 0); } } // ---- write UN-normalised partials for this split ---- auto split_slot = [&](int h) -> size_t { size_t bh = (size_t)batch * p.q_head + h; return bh * p.num_splits + split; }; #pragma unroll for (int dn8 = 0; dn8 < DN8; dn8++) { int d = dn8 * 8 + 2 * tid4; int r0 = gid, r1 = gid + 8; if (r0 < G) { int h = q_head0 + r0; float* op = p.o_part + split_slot(h) * HEAD_DIM; op[d] = Oacc[dn8][0]; op[d + 1] = Oacc[dn8][1]; } if (r1 < G) { int h = q_head0 + r1; float* op = p.o_part + split_slot(h) * HEAD_DIM; op[d] = Oacc[dn8][2]; op[d + 1] = Oacc[dn8][3]; } } if (tid4 == 0) { int r0 = gid, r1 = gid + 8; if (r0 < G) { int h = q_head0 + r0; float* mp = p.ml_part + split_slot(h) * 2; mp[0] = m0; mp[1] = l0; } if (r1 < G) { int h = q_head0 + r1; float* mp = p.ml_part + split_slot(h) * 2; mp[0] = m1; mp[1] = l1; } } }