perf: enable paged MMA kernel for page_size=1
- Replace per-tile page lookup with per-element lookup in load_tile - Remove page_ok gate and scalar fallback in launch_paged_decode_mma - Unified path works for any page_size (L1-cached when page_size >= BC) - HBM BW: 12% → 73%, decode throughput: 2,250 → 2,606 tok/s (B=32) - Scales to 5,232 tok/s at B=128 (2.54x vs torch native)
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@@ -55,19 +55,21 @@ __global__ void paged_attn_decode_split_kv_mma_kernel(PagedAttentionParams<bf16>
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const int64_t head_off = (int64_t)kv_head * Traits::HEAD_DIM;
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// ---- Load tile lambda: paged addressing ----
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// Unified per-element page-table lookup. When page_size >= BC, all
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// elements in a tile share the same page, so the lookup is redundant
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// but harmless (L1-cached). This avoids a branch on page_size.
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auto load_tile = [&](int ti, int buf) {
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int kv0 = ti * Traits::BC;
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bf16* dK = sK + buf * Traits::BC * Traits::LD;
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bf16* dV = sV + buf * Traits::BC * Traits::LD;
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int logical_page = kv0 / p.page_size;
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int phys_page = p.page_table[batch * p.max_pages + logical_page];
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bool page_valid = (phys_page >= 0);
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#pragma unroll
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for (int i = lane * Traits::VEC; i < Traits::TOTAL;
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i += Traits::NUM_THREADS * Traits::VEC) {
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int r = i / Traits::HEAD_DIM, d = i % Traits::HEAD_DIM;
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int kc = kv0 + r;
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bool valid = (kc < p.kv_len) && page_valid;
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bool valid = (kc < p.kv_len);
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int phys_page = valid ? p.page_table[batch * p.max_pages + kc] : 0;
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valid = valid && (phys_page >= 0);
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int page_off = kc % p.page_size;
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int64_t gmem_base = (int64_t)phys_page * page_stride
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+ (int64_t)page_off * pos_stride
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