refactor: standardize packed 3d inference
- keep training attention on dense 4d tensors - use packed 3d tensors with KV cache for inference - extend CUDA rotary embedding to packed 3d inputs - adapt torch, CUDA and FlashAttention backend dispatch Benchmark: NVIDIA L20, BF16, 1B model, paged KV cache, CUDA Graph, prompt 512, generation 128 (median of 3 alternating runs) - batch 1: 234.5 -> 242.6 tok/s (1.034x, +3.4%) - batch 8: 1243.1 -> 1286.6 tok/s (1.035x, +3.5%)
This commit is contained in:
@@ -36,6 +36,8 @@ struct AttentionParams {
|
||||
const T* __restrict__ q_ptr;
|
||||
const T* __restrict__ k_ptr;
|
||||
const T* __restrict__ v_ptr;
|
||||
const T* __restrict__ new_k_ptr;
|
||||
const T* __restrict__ new_v_ptr;
|
||||
T* __restrict__ o_ptr;
|
||||
const bool* __restrict__ mask;
|
||||
|
||||
@@ -50,6 +52,9 @@ struct AttentionParams {
|
||||
int kv_l_stride;
|
||||
int kv_d_stride;
|
||||
|
||||
int new_kv_b_stride;
|
||||
int new_kv_h_stride;
|
||||
|
||||
int mask_b_stride;
|
||||
int mask_h_stride;
|
||||
int mask_l_stride;
|
||||
|
||||
Reference in New Issue
Block a user